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He's going to dodge almost each one of your skills so, try to engage him when he's without his W. The best combo with Zyra support is Lucian, he has a lot of damage, and range too, you, as Zyra, have a lot of range too, this combo is very strong, and at lvl 6 your botlane should be almost free.
Almost an ideal synergy. All perfect. Vayne has a lot of damage, her E stuns and your E roots. Your R CC's and her W deals like dmg. I think I don't have to explain nothing more. Join or Log In. Join the leading League of Legends community. Create and share Champion Guides and Builds. Login Social Login. Create Account Social Register. Vote Vote. Guide Discussion 2 More Zyra Guides. Did this guide help you? If so please give them a vote or leave a comment. How to win with Lux Support!
S10 Guide Shield and Carry! The main goal here is to stay alive and survive laning phase. If you can grab some kills along the way that's great. However, once you have 6, your all in combo will still one shot her. Make sure you keep E for situations that you are swarmed by plants so you can get rid of her damage and cool downs for a potential easy turn around.
Full combo will kill her. Positioning is the key. There are not many people who play Zyra but playing vs a good Zyra is hell. She can poke you out of lane and block nearly every single hook you throw. Thresh Support Guide! Relic Shield Start!!! Yuumi we got this! Avoid her snare and you go fairly even in poke. Avoid losing bush control. Zyra's all in at 6 is not like levels , respect 6.
Keep a moderate distance from her so that you can sidestep her e, as it goes through minions and you'll die if it hits you. She has a root, high burst abilities and a ult that will shut you down. To stop this all you have to do is NOT fight her plants and dodge her E. However, she is also pretty squishy so once you reach 6, easy to combo. You have a lot of mobility as Ahri, which is good, so just dodge her E, and follow it up immediately with a charm and chip her for some damage.
Incredibly hard match-up, try to attack some plants if you can, don't let her root you! Beginner Friendly! Yuumi Super Support Guide! Don't try to engage on her, sustain and play safe. She's squishy, so wait for a gank to catch her out. Her root goes through minions so be careful. Her poke with her plants are really strong. It will be a rough lane if you don't manage to dodge her combos.
But if you do, then engaging on her or her ADC will be easy win. You can outplay her ult with your E to reposition as well. Return of LeBlanc Support Combined with her plant's damage and ult knock-up, she can be an issue to play against.
Try to avoid her e and ult combo! Please read the notes!! Pre-6 you will have a pretty miserable time and you have to ensure that you avoid her E or she will burn through your health.
Keeping your E available means she has to respect you which should buy your ADC a bit of breathing space. Zyra's weakness is that she's one of the squishiest champs in the game.
Wait it out, try not to fall too far behind and at 6 you can kill her every time your ultimate comes up. Best bet is to just sit tower and play safe as janna can defend decently well vs the massive poke. Ask for jungler help and force the level two. Wall for Elo by suppdiff Anivia Player. Her plans can poke you so far down that you can't fight. Her ultimate will hit both you and your adc.
Don't give her a lead since her zoning will never let you take it back. If the player is smart enough can block the hook with a plant. Same with morgana you can Max E to remove the plants very quickly.
Lantern Flash Flay is very strong early game since she does not have any mobility other than flash which you can easily bait out. Destroy the plants and get ready to eat your ADC if she lands her skill shot or ult. Urf Kench - Complete Support Guide [9.
If she whiffs it, you can all-in her fairly easily. If she hits it, say bye-bye to half of your health. She's a utility mage against a utility assassin, on paper you should win, you just have to not screw it up! No one expects the banana [9. Try bait out abilities. She has a lot of burst potential, and her plants will block your hook, making it harder for you to hit the enemy. She is also very squishy, so being targeted will ruin her day.
Remember, shas an unreliable disengage, so focus her instead of her ADC. Mostly wait till 6 tho. Play defensively, and only engage when shes burned her snare, and there aren't many seeds in play around you. The good thing about her: She'll give you some more opportunities to stun her, if she hugs her plants.
It's not a bad thing to call your jungler to help you! All her abilities go through minions, giving her many more opportunities to poke and catch you out. Definitely call for ganks against her since she's squishy and slow, and don't hesitate to punish her if she strays too close - one hook and she'll probably die. She scales very well into late game, so do your best to keep her in check early on.
Are You Afraid? Just keep a turret or two in the pocket to plop down after her ult. Dive us you dirty apes, I dare you! Her plants block your Q. She don't have any heals or shields, so is easy to make her fall back. This and the constant threat of being snared by her E if too close will force you to play further back than normal for a good portion of the laning phase. Her ultimate is also very strong for disengage against anyone of the likes of Trundle, as the area is enormous and will knock up anyone who remains in it.
However, as most poke heavy supports, she lacks an escape and just happens to be one of the squishiest champions out there. Land one good pillar and you'll most likely get her to burn flash, but that's only if your healthy enough to get in her face in the first place. Trundle by Ahpulzz Diamond Trundle Player. She wins the engages due to her more extensive cc kit mainly her ult. Carrying as a support - Brand by Aethlo Brand Player. The damage can become quite unsustainable if the plants continue to lock onto you, but the skill you have to avoid at all costs is her E.
If she catches you, you are pretty much dead. Stay safe and be always ready with your equinox, if you can interrupt her combo you can cut in half her damage. Wish of a shooting star [S9] by Chromuro Soraka Player.
Platinum Thresh One Trick 9. So better be safe and just poke the ADC. Janna ideal build by willrobo Janna Player. You can try to burst with your adc. It stacks fast. If needed make Adaptive Helm. Boot is a must. If Zyra is picked, consider adding them to your int list. The Best Nami Build by far. Order through Music: Patch 9. Make sure you burst her out early because the CC and AoE she brings in a teamfight is game changing.
Hook your way to Diamonddd!! That being said, if you can dodge her initial bind, you can easily move out of the range of her plants and DPS her down. Buy an early negatron cloak if she gets ahead because she starts to hurt come mid game. You're going to have a seriously bad time against zyra, Dont attempt it.
Once she gets Liandry's you might want to close off League so you won't lag when you start up Gray Screen Simulator. Also she has a really fucking good burst, so when she damages you gotta go heal up right away. Her R is pretty fucked up against you. But one difficulty of Zyra is her plants. She can position plants in front of your hook target to block your hooks. Be mindful of where she places her seeds before looking for an engage.
Her cast seeds not passive seeds have a high cooldown early. Look to abuse her when her W is on cooldown. NEW 9.
The champion is designed to deal huge amounts of damage and playing against a support Zyra is insanely difficult. The only benefit for sona is sustain. Zyra has no shields or heals. Beining a melee champion, Shen needs to play very safe. Make sure your AD stays far away. Once your AD dies, she can easily ult you. Prepare to face the mighty Yuumi. Its fishing time! Best sup champ ever:O by Damonion Yuumi Player.
However Nami can bubble Zyra's plants before they do real damage. Not many are mid anymore, and if they are, they'll have to spend time investing in mana whereas support Zyra players get it for free from the Spellthief's tree.
This is your only time of laning dominance over her. Plants make it hard to beat her. Be careful of her lvl 6 since she can turn you into dust in an instant if you are not prepared for it. Ask for ganks from jungler if it is really hard to deal with.
She can blocks your Q with her flowers. You can block her spells with your E. Zyra has massive burst damage, but she is very squishy. Morgana support by Meresjev Diamond Morgana Player. Similar to heim, try to get rid of her plants, and swallow your carry when necessary. Also shes vegan ew. Thresh's only advantage is catching her out in the fog of war or out roaming her.
Prioritizing Null-Magic Mantle for the Solari helps. Very annoying champion to play against when she can build more AP than support items. I ranked her above Brand because she can root through minions when you go up to poke.
Watch for seed placements and be aware that you might have to heal up your ADC in this lane. Depending on her runes, you should be able to outsustain in lane. She should always be top priority when engaging, because if you don't You're dead! She will kill you quick. Avoid her cc and try to step on her seeds when possible. Support Sona [S9] by otto Sona Player. You have no healing so you must react in time to shield her damage. Play safe and hope for the late game to come soon.
You can use her plants to make your Q scatter and get some free poke. Walk over her seeds and avoid unnecessary damage from plants. What makes this pairing so effective?
User Info: Belligero. Less dependent on wards than other duo lanes due to Hawkshot and Rampant Growth. Extremely high range lane Zyra at and Ashe at Easy disengage from bad encounters with Frost arrows and Grasping Roots. Safe lane to play due to above points. They just farm and poke with Ashe passive then when they hit 6 go for easy kill.
Not to mention their ultimate abilities are extremely effective in team fights. User Info: aHappySacka. You are now blinking and breathing manually. User Info: Bhellium. Ashe is particularly nice because landing one of the hard CCs guarantees the others, while the permaslow from Ashe makes landing that initial one relatively easy.
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